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Thread: Map Teasers

  
  1. #1
    Imp DarkKan's Avatar
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    Arrow Map Teasers

    Hello, everyone. These are 2 experimental maps to show the idea of ideas that can be implemented in other maps or larger projects.



    Mine Teaser



    This map presents the idea of cave collapses and the possible construction of some kind of puzzle. The beginning of the map is about this, the other part of the map is an ordinary fortress in a small, narrow cave.

    The main Objective:

    To Kill The Lord Of These Lands


    Trading Teaser



    This is some kind of first version of a possible new mechanics. Accumulate gold and buy the desired character. Each creature has its own room and its corresponding cost. To get a character, accumulate the required amount and drop this gold into the Blue Player's treasury under the creature's favorite room.

    The main Objective:

    Capture the Temple at the end of your path and kill the resisting heroes who will stand up to defend the Temple.

    p.s To play for Zarhian or Caleb, you will have to suffer ..)

    Download link:
    Version 1.7:
    Trading Teaser.rar
    MineTeaser.rar
    GoogleDisk:
    https://drive.google.com/drive/folde...Ew?usp=sharing

    Note: To play the levels you must use the command line to launch the levels. Level One would go like this: "-q -level Trading Teaser" Place this at the end of the command line for your DK2 launcher. Do this without the quotes. To play the other levels do the same thing except change the number to your desired level.

    Here's an example of how to launch level one. You can only do this via a shortcut of your DK2 launcher. To bring up this window just right-click, and scroll down to 'Properties'.

    Example:



    Please provide feedback with any problems encountered, or if a specific level is simply unbeatable. Thanks in advance!

  2. #2

    Default Re: Map Teasers

    I'm intrigued by the first level of the potential to close off routes to the player, it makes for a lot more immersive and interesting maps.

    I have thought of doing something similar to map two, instead of buying creatures with gold I thought of purchasing a keepers alliance by giving them X amount of gold to join your side.
    On the other hand, I thought of giving X amount of gold to recruit a group of neutral creatures or stray creatures. I'm working on this same concept in the new TFO level I have been working on, I see you have beat me to the punch though.
    I will eagerly checkout your script tree to see your take on the scripting process for this goal hehe
    My Dungeon Keeper 2 Campaigns

    Veteran Campaign
    A New League - Coop Campaign
    The Forgotten One - An Elite Campaign

    My Twitch Where I Stream DK2 Monday, Wednesday, and Friday.

    https://www.twitch.tv/justcrafty

  3. #3
    Imp DarkKan's Avatar
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    Default Re: Map Teasers

    Quote Originally Posted by Crafty View Post
    I'm intrigued by the first level of the potential to close off routes to the player, it makes for a lot more immersive and interesting maps.

    I have thought of doing something similar to map two, instead of buying creatures with gold I thought of purchasing a keepers alliance by giving them X amount of gold to join your side.
    On the other hand, I thought of giving X amount of gold to recruit a group of neutral creatures or stray creatures. I'm working on this same concept in the new TFO level I have been working on, I see you have beat me to the punch though.
    I will eagerly checkout your script tree to see your take on the scripting process for this goal hehe
    Hehe )
    In fact, I had this idea a long time ago, but I couldn't figure out how to implement it in any way, after several attempts I managed to make a more or less good working version, except that it is only a one-time one, you can't buy a creature of the same type several times, it is also impossible to buy several different creatures if you limit yourself to only one keeper, on whom you drop gold. There may be a way to extract the gold from the cage, but I have not been able to find this way..

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