Originally Posted by
DS2024
^^^ Wow, thank you so much!
I got it now, so you can safely get rid of it.
I guess I'll make preparations: migrate to the latest build and appropriate alpha patch, test it and then make a final report here. Fingers crossed, it will work as intended!
Thanks again for your help!
UPD:
Great news is: it WORKS! But... not to the full extent. Currently any tracks beyond 126 get cut off. I've checked a .log, and there is some interesting info:
First we have this (I've manually made 126 in bold, because I have a feeling this is our number of tracks - but I could be totally wrong here and that 126 is just a coincidence):
And then this (if I try and set, say, track 127):
So, what does it mean? Code itself works, but that sound buffer just can't handle excessive samples?