Hey I made a quick wallpaper of the Horned Reaper for those of you who are interested..
1920x1080 resolution.
here is the link:
http://www.filedropper.com/reaperwallpaperjpg
Hey I made a quick wallpaper of the Horned Reaper for those of you who are interested..
1920x1080 resolution.
here is the link:
http://www.filedropper.com/reaperwallpaperjpg
Nice, I might get one put on canvas for my wall
Very nice one :P I just photoshopped it a little, and removed his pupils xD I think in that way it looks cooler.
Last edited by A New Room; May 1st, 2010 at 18:55.
Mentor: "You remove your own heart, fortify it behind stonewalls, deadly traps, and then rely heavily on beings you create yourself. Even psychoanalysts lack words for just how absurdly emo you are…"
I think he needs pupils, tbh. DK is not uber dark, it's camp, slightly evil, dark.
Dungeon keeper II maybe, but not DKI, DKI was very dark.
There are many things I would describe DK as, a camp is not one of them... I mean yeah you make a home in a dungeon, but what the hell does this have to do with eyes?
Last edited by A New Room; April 30th, 2010 at 19:07.
Mentor: "You remove your own heart, fortify it behind stonewalls, deadly traps, and then rely heavily on beings you create yourself. Even psychoanalysts lack words for just how absurdly emo you are…"
Ok, well the humour of the second was ever so slighty carttony/kitsch. Maybe camp is not the right word - but thw whips and Disco Inferno - very camp!
Anyways, the eye thing is not related per se, but I think Horny looks better more humanoid and with that I include the pupils.
It is probably something to do with how evil has always becomes cast as a thing that is less relatable. You want a character to be relatable you make it has human as possible, since humanity is something everyone knows. To make something unrelatable you take it far from the what people know.
It seems to me that evil characters have usually been put into the category of the latter, since a lot of creative types throughout western history wanted a villain you don't feel sorry for. But since not-human is a pretty large category that can pretty easily be tapped, it can also be interesting.
I think that is what was basically trying to be achieved in the general design of DK2, making the evil characters more relatable by giving them more human features. Also making the humorous rather than terrifying.
But I think bluto should just do what he believes is best. I'd imagine animating the face of is a character is bit difficult when you can't really tell where they are looking :P
Last edited by A New Room; May 1st, 2010 at 18:59.
Mentor: "You remove your own heart, fortify it behind stonewalls, deadly traps, and then rely heavily on beings you create yourself. Even psychoanalysts lack words for just how absurdly emo you are…"