View Poll Results: Dropped Creatures Poll

Voters
16. This poll is closed
  • DK I (Limit + No Stun)

    7 43.75%
  • DK II (No Limit + Stun)

    7 43.75%
  • DK I and II (Limit + Stun)

    2 12.50%
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Thread: Dropping Creatures Poll

  
  1. #11
    Keeper of Keepers dotted's Avatar
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    Default Re: Dropping Creatures Poll

    Quote Originally Posted by Blue Eagle View Post
    No vote exactly...
    It depends on other aspects of the game, like the strengths and likelihood of obtaining certain creatures and how certain creatures can be used, with that I'd say to keep a small limit on the number of creatures that can be held (like 8, 12 or 16) and have a large limit on gold and other non-creature items.
    Alternatively we could complicate it by rating each creature for example a level 2 Imp is worth 24 while a level 8 Orc is worth 228 (estimated numbers to explain the idea) with that the player can hold so much worth in his hand at once, then we have the question of whether non-creature items also have a worth or just a limit of number.
    There is also the question of how items are dropped, last in first out or something else?
    It's gonna get too complicated, stick to a fixed amount of creatures and unlimited non-creatures i like that.

  2. #12
    Awakening Game Master Metal Gear Rex's Avatar
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    Default Re: Dropping Creatures Poll

    Quote Originally Posted by dotted View Post
    It's gonna get too complicated, stick to a fixed amount of creatures and unlimited non-creatures i like that.
    Maybe not unlimited, perhaps like just 1/64 for things, and creatures have 8/64 instead. It's not complicated much really, just 2 sepperate things.
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  3. #13
    Fly
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    Default Re: Dropping Creatures Poll

    Aaaw poll closed...
    I'd vote for DK1 - limit, no stun.

    But I'd consider it wiser to get a balanced place between both. Limiting and stuning logicaly.
    What I mean is you could take into account the creature's constitution and size to limit hand capacity, pretty much as someone already mentioned here.
    So it could be something like this, just a rough sketch:
    (I consider this pretty bad, but just to illustrate it)

    Hand slots - 32
    Size/constitution = hand slots taken
    Min constitution for no stun - 14
    Min contitution for low stun - 10
    Min constitution for stun = 6
    Code:
       Creature    |  Size/Constitution  
                              
    Horned Reaper               16           
    Bile Demon                  16          
    Mistress                     6          
    Troll                       10          
    Warlock                      8           
    Skeleton                     6           
    Fly                          4           
    imp                          2
    The min constitution for stun works as a precaution for incoherences like making flies get stunned. They fly, so it makes no sense that they get stunned for "not hitting the floor", and imps and beatles are very light creatures that wouldn't get a heavy fall to stun them. Bigger creatures like the reaper and bile demon are too strong to be stunned by an insignificant fall.
    Maybe creatures could be separated into 3 or 4 categories of size, so that it would be more organized.

    For things like gold and chickens I think 1 or 2 slots would be fine.

    Anyway this is just a thougth I had, I just registered when I saw this thread. I'd love to see this project go all the way up.
    Last edited by Skaruts; May 21st, 2010 at 06:31.

  4. #14
    Imp
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    Default Re: Dropping Creatures Poll

    I'd think it'd be nice for all picked up gold to take up the same slot. Since it doesn't matter how large the pile is... just how many piles.

  5. #15
    Vampire MeinCookie's Avatar
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    Default Re: Dropping Creatures Poll

    I agree.
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